@dboing said in #26:
> is that not checkers....
Ok, I was in a GO curiosity mindset. Yes that is another lichess sister, about checkers:
lidraughts.org/. Considering the same looking things on board of 2 colors, is probably how I drifted as I did into GO and similar placement territorial games (turn, the move would be in the air of the thing that is placed on board, unless using strict definition of move as being the transition from a position to the next, one could say the position has moved from one configuration to another in all the board games, when actually obtained from sliding a piece on board, or placing a piece on a point).
Also, the thread might be about chess in japan, but the attempts at comparison, and game culture differences can go both ways. Here being a forum, it would not be such a slide off-topic. And I bet the author, is ok with that. The blog kind of set the table, in my humble relaxed opinion.
@MrLizardWizard. What do you mean by deep and sharp? Is that in comparison to standard chess? My guess was that 9x9 combined with many species of mobilities and promotions, all with few long range pieces, made for more bandwidth requirement, if wanting to approach such game as standard chess, has been mostly mapped, turn by turn, and while some developped theory for longer term, the calculation aspect of turn by turn, is still taking a lot of place in chess playing or its upbringing, with decent initial performance I gather. My superficial visit about the rules, made me realize that it was likely a slower game, where a lot of thinking would be made on multiturn levels. A bit like the pawns in chess, are the slow game of the whole game. The increased territorial, still slow outflanking that just an extra band of squares might provide.. I have no clue if that even make sense.. But I still wonder what you meant. Because in standard chess, well deep might mean many things, and sharp I thought was about criticality of finding the one move that would perserve current odds, all others would make the position worse (a lot).
sharp turn required. Although, there can be differnt kinds of sharpness, does not have to be about turn by turn calculation...